/*
* debouncedresize: special jQuery event that happens once after a window resize
*
* latest version and complete README available on Github:
* https://github.com/louisremi/jquery-smartresize/blob/master/jquery.debouncedresize.js
*
* Copyright 2011 @louis_remi
* Licensed under the MIT license.
*/
var $event = $.event,
$special,
resizeTimeout;
var $svgWall = ' ';
var $svgFloor = '';
var $svgPrev = ' ';
var $svgNext = ' ';
$special = $event.special.debouncedresize = {
setup: function() {
$( this ).on( "resize", $special.handler );
},
teardown: function() {
$( this ).off( "resize", $special.handler );
},
handler: function( event, execAsap ) {
// Save the context
var context = this,
args = arguments,
dispatch = function() {
// set correct event type
event.type = "debouncedresize";
$event.dispatch.apply( context, args );
};
if ( resizeTimeout ) {
clearTimeout( resizeTimeout );
}
execAsap ?
dispatch() :
resizeTimeout = setTimeout( dispatch, $special.threshold );
},
threshold: 250
};
// ======================= imagesLoaded Plugin ===============================
// https://github.com/desandro/imagesloaded
// $('#my-container').imagesLoaded(myFunction)
// execute a callback when all images have loaded.
// needed because .load() doesn't work on cached images
// callback function gets image collection as argument
// this is the container
// original: MIT license. Paul Irish. 2010.
// contributors: Oren Solomianik, David DeSandro, Yiannis Chatzikonstantinou
// blank image data-uri bypasses webkit log warning (thx doug jones)
var BLANK = 'data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==';
$.fn.imagesLoaded = function( callback ) {
var $this = this,
deferred = $.isFunction($.Deferred) ? $.Deferred() : 0,
hasNotify = $.isFunction(deferred.notify),
$images = $this.find('img').add( $this.filter('img') ),
loaded = [],
proper = [],
broken = [];
// Register deferred callbacks
if ($.isPlainObject(callback)) {
$.each(callback, function (key, value) {
if (key === 'callback') {
callback = value;
} else if (deferred) {
deferred[key](value);
}
});
}
function doneLoading() {
var $proper = $(proper),
$broken = $(broken);
if ( deferred ) {
if ( broken.length ) {
deferred.reject( $images, $proper, $broken );
} else {
deferred.resolve( $images );
}
}
if ( $.isFunction( callback ) ) {
callback.call( $this, $images, $proper, $broken );
}
}
function imgLoaded( img, isBroken ) {
// don't proceed if BLANK image, or image is already loaded
if ( img.src === BLANK || $.inArray( img, loaded ) !== -1 ) {
return;
}
// store element in loaded images array
loaded.push( img );
// keep track of broken and properly loaded images
if ( isBroken ) {
broken.push( img );
} else {
proper.push( img );
}
// cache image and its state for future calls
$.data( img, 'imagesLoaded', { isBroken: isBroken, src: img.src } );
// trigger deferred progress method if present
if ( hasNotify ) {
deferred.notifyWith( $(img), [ isBroken, $images, $(proper), $(broken) ] );
}
// call doneLoading and clean listeners if all images are loaded
if ( $images.length === loaded.length ){
setTimeout( doneLoading );
$images.unbind( '.imagesLoaded' );
}
}
// if no images, trigger immediately
if ( !$images.length ) {
doneLoading();
} else {
$images.bind( 'load.imagesLoaded error.imagesLoaded', function( event ){
// trigger imgLoaded
imgLoaded( event.target, event.type === 'error' );
}).each( function( i, el ) {
var src = el.src;
// find out if this image has been already checked for status
// if it was, and src has not changed, call imgLoaded on it
var cached = $.data( el, 'imagesLoaded' );
if ( cached && cached.src === src ) {
imgLoaded( el, cached.isBroken );
return;
}
// if complete is true and browser supports natural sizes, try
// to check for image status manually
if ( el.complete && el.naturalWidth !== undefined ) {
imgLoaded( el, el.naturalWidth === 0 || el.naturalHeight === 0 );
return;
}
// cached images don't fire load sometimes, so we reset src, but only when
// dealing with IE, or image is complete (loaded) and failed manual check
// webkit hack from http://groups.google.com/group/jquery-dev/browse_thread/thread/eee6ab7b2da50e1f
if ( el.readyState || el.complete ) {
el.src = BLANK;
el.src = src;
}
});
}
return deferred ? deferred.promise( $this ) : $this;
};
var Gallery = (function() {
var $gallery = $( '#gr-gallery' ),
$itemsContainer = $gallery.children( 'div.gr-main' ).hide(),
$items = $itemsContainer.find( 'figure' ),
$window = $( window ),
winsize = getWindowSize(),
defaults = {
speed : 800,
easing : 'ease-in-out',
margin : 400
},
// css transitions and 3d transforms support
support = { transitions : Modernizr.csstransitions, transforms3d : Modernizr.csstransforms3d },
transEndEventNames = {
'WebkitTransition' : 'webkitTransitionEnd',
'MozTransition' : 'transitionend',
'OTransition' : 'oTransitionEnd',
'msTransition' : 'MSTransitionEnd',
'transition' : 'transitionend'
},
transformNames = {
'WebkitTransform' : '-webkit-transform',
'MozTransform' : '-moz-transform',
'OTransform' : '-o-transform',
'msTransform' : '-ms-transform',
'transform' : 'transform'
},
transEndEventName = transEndEventNames[ Modernizr.prefixed( 'transition' ) ] + '.cbpFWSlider',
transformName = transformNames[ Modernizr.prefixed( 'transform' ) ];
function init( settings ) {
Gallery.settings = $.extend( true, {}, defaults, settings );
// preload images
$itemsContainer.imagesLoaded( buildRoom );
}
function buildRoom() {
// create room with 4 walls
Gallery.room = new Room( $items );
// now show first wall (show elements of first wall)
Gallery.room.renderWall();
initEvents();
}
function Room( $items ) {
//this.$el = $( '
' ).insertAfter( $itemsContainer );
this.$el = $( '' + $svgWall +'
' + $svgFloor + '
' ).insertAfter( $itemsContainer );
// todo: check the real perspective value for widths > x
// the problem here is that if the wall's width (window width) is too large, and the perspective value is too small.
// We will see the background in a certain poitn of time when the wall is rotating (at least in firefox)
// we need to adjust the value of the perspective according to the value of the current window's width
if( winsize.width > 1300 ) {
this.$el.css( 'perspective', 1700 );
}
this.transitionSettings = transformName + ' ' + Gallery.settings.speed + 'ms ' + Gallery.settings.easing;
// element representing the wall
this.$mainWall = this.$el.find( 'div.gr-wall-main' ).css( 'transition', this.transitionSettings );
// 4 walls (or 1 if no support for 3dtransforms)
this.walls = [];
// current rendered wall
this.currentWall = 0; // 0,1,2,3
// current item being shown
this.currentItem = 0;
// total number of items
this.totalItems = $items.length;
// is walking
this.walking = false;
this.caption = -1;
this.create();
}
Room.prototype = {
create : function() {
// check on settings.layout
this.layout = typeof Gallery.settings.layout != 'undefined' && Gallery.settings.layout instanceof Array && support.transforms3d ? Gallery.settings.layout : this.getLayoutSettings();
var pos = 0, max = 0, prev = 0,
wallsCount = support.transforms3d ? 4 : 1;
for( var i = 0; i < wallsCount; ++i ) {
var nmb = this.layout[ i ];
max = nmb + prev;
prev += nmb;
var wall = new Wall( $items.slice( pos, max ).clone() );
pos = max;
this.walls.push( wall );
}
// add navigation
if( this.totalItems > 1 ) {
/*this.$navPrev = $( 'prev ' ).on( 'click', $.proxy( this.navigate, this, 'prev' ) );
this.$navNext = $( 'next ' ).on( 'click', $.proxy( this.navigate, this, 'next' ) );*/
this.$navPrev = $( '' + $svgPrev + ' ' ).on( 'click', $.proxy( this.navigate, this, 'prev' ) );
this.$navIndex = $( '1/' + this.totalItems + ' ' );
this.$navNext = $( '' + $svgNext + ' ' ).on( 'click', $.proxy( this.navigate, this, 'next' ) );
this.$nav = $( ' ' ).append( this.$navPrev, this.$navIndex, this.$navNext ).appendTo( $gallery );
}
// add caption container
this.$caption = $( 'x
' ).appendTo( $gallery );
this.$caption.find( 'span.gr-caption-close' ).on( 'click', $.proxy( this.hideDescription, this ) );
// click on item's caption
var self = this;
/*this.$el.on( 'click', 'figure > figcaption', function() {
var $caption = $( this ),
$item = $caption.parent(),
idx = $item.index() - 1;
if( self.caption === self.currentItem && idx === self.currentItem ) {
return false;
}
else if( idx !== self.currentItem ) {
self.jump( idx, function() {
self.showDescription( $caption, idx );
} );
}
else {
self.showDescription( $caption, idx );
}
} );*/
// click items
//this.$el.on( 'click', 'figure > div', function() {
this.$el.on( 'click', 'figure > div.cartel', function() { //ADAPTADO
abreModal(this); //AGREGADO para personalizar modal
/*var $item = $( this ).parent(), idx = $item.index() - 1;
if( idx === self.currentItem ) {
return false;
}
self.jump( idx );*/
} );
},
getLayoutSettings : function() {
var perwall = Math.floor( this.totalItems / 4 ),
lastwall = perwall + this.totalItems % 4;
return support.transforms3d ? [perwall,perwall,perwall,lastwall] : [this.totalItems];
},
// displays the items of a wall on a container $wallElem
renderWall : function( $wallElem ) {
var $wallElem = $wallElem || this.$mainWall,
wallH = $wallElem.height(),
wallmargins = 150,
wall = this.walls[ this.currentWall ],
totalLeft = 0, lastItemW = 0,
wallMarginLeft = 0, sumWidths = 0;
for( var i = 0; i < wall.itemsCount; ++i ) {
var $item = wall.$items.eq( i );
$item.appendTo( $wallElem );
//AGREGADO
var itemH = $item.height(),
figcaptionH = 0;
/*if($item.find('img').parent('div').parent('div').parent('div.anuncio').length > 0)
$item.find('img').css( 'width', $item.find('img').width());*/
//FINAL AGREGADO
if( itemH > wallH - wallmargins ) {
$item.find('img').height( wallH - wallmargins - figcaptionH );
$item.css( 'top', (( wallmargins / 2 ) - 20));
}
else {
$item.css( 'top', ((( wallH - itemH ) / 2)-20) );
}
var itemW = wall.widths[i] || $item.width();
sumWidths += itemW;
if( i === 0 ) {
totalLeft = winsize.width / 2 - itemW / 2;
wallMarginLeft = Math.ceil(totalLeft);
}
else {
totalLeft += lastItemW + Gallery.settings.margin;
}
lastItemW = itemW;
$item.css( { left : totalLeft } );
wall.widths[i] = itemW;
};
// update wall element's width
var wallWidth = wallMarginLeft === 0 ? winsize.width : Math.ceil( wallMarginLeft + ( wall.itemsCount - 1 ) * Gallery.settings.margin + sumWidths + winsize.width / 2 - lastItemW / 2 );
$wallElem.css( 'width', wallWidth ).find( 'div.gr-floor' ).css( 'width', wallWidth );
},
changeWall : function( dir ) {
// set origins
// change current wall's width to windows width and reorganize items accordingly:
this.$mainWall.css( {
transition : 'none',
transformOrigin : dir === 'next' ? '100% 50%' : '0% 50%',
width : winsize.width,
transform : 'translateX(0px)',
backgroundPosition : this.$mainWall.data( 'translationVal' ) + 'px 0px'
} );
this.walls[ this.lastWall ].$items.css( 'left','+=' + this.$mainWall.data( 'translationVal' ) );
//INTENTAR PERSPECTIVA AQUI -ms-transform: scale(0.75); transform: scale(0.75);
// update floor
this.$mainWall.find( 'div.gr-floor' ).css( {
width : winsize.width,
backgroundPosition : this.$mainWall.data( 'translationVal' ) + 'px 0px'
} );
// set transition again
this.$mainWall.css('transition', this.transitionSettings );
// the incoming wall..
//this.$auxWall = $( '' ).insertAfter( this.$mainWall );
this.$auxWall = $( '' + $svgWall + '
' + $svgFloor + '
' ).insertAfter( this.$mainWall );
var auxfloor = this.$auxWall.find( 'div.gr-floor' );
// add next wall's items to $auxWall
this.renderWall( this.$auxWall );
var auxWallWidth = this.$auxWall.width(),
auxWallInitialTranslationVal = dir === 'next' ? winsize.width : auxWallWidth * -1 + ( auxWallWidth - winsize.width ) * 1,
auxWallInitialAngle = dir === 'next' ? -90 : 90,
auxWallTransform = support.transforms3d ?
'translate3d(' + auxWallInitialTranslationVal + 'px,0px,0px) rotate3d(0,1,0,' + auxWallInitialAngle + 'deg)' :
'translate(' + auxWallInitialTranslationVal + 'px)';
this.$auxWall.css( {
transform : auxWallTransform,
transformOrigin : dir === 'next' ? '0% 50%' : '100% 50%'
} );
// change aux wall's width to windows width and reorganize items accordingly:
this.$auxWall.data( 'width', auxWallWidth ).css( 'width', winsize.width );
auxfloor.css( 'width', winsize.width );
if(dir === 'prev') {
this.walls[ this.currentWall ].$items.css( 'left', '-=' + ( auxWallWidth - winsize.width ) );
var bgpos = ( ( auxWallWidth - winsize.width ) * -1 ) + 'px 0px';
this.$auxWall.css( 'background-position', bgpos );
auxfloor.css( 'background-position', bgpos );
}
setTimeout( $.proxy( function() {
var translationVal = this.$mainWall.data( 'translationVal' ) || 0,
mainWallFinalTranslationVal = dir === 'next' ? - winsize.width : (translationVal - winsize.width) * -1,
mainWallFinalAngle = dir === 'next' ? 90 : -90,
mainWallFinalTransform = support.transforms3d ?
'translate3d(' + mainWallFinalTranslationVal + 'px,0px,0px) rotate3d(0,1,0,' + mainWallFinalAngle + 'deg)' :
'translate(' + mainWallFinalTranslationVal + 'px)';
auxWallFinalTranslationVal = dir === 'next' ? 0 : 0,
auxWallFinalAngle = 0,
auxWallFinalTransform = support.transforms3d ?
'translate3d(' + auxWallFinalTranslationVal + 'px,0px,0px) rotate3d(0,1,0,' + auxWallFinalAngle + 'deg)' :
'translate(' + auxWallFinalTranslationVal + 'px)';
this.$mainWall.css( 'transform', mainWallFinalTransform );
this.$auxWall.css( {
transition : this.transitionSettings,
transform : auxWallFinalTransform
} ).on( transEndEventName, $.proxy( function() {
// set original width
this.$auxWall.off( transEndEventName ).css( 'width', this.$auxWall.data( 'width' ) );
auxfloor.css( 'width', this.$auxWall.data( 'width' ) );
if( dir === 'prev' ) {
// reset transform value and reorganize items accordingly
this.$auxWall.css( {
transition : 'none',
transform : 'translateX(' + ( ( auxWallWidth - winsize.width ) * -1 ) + 'px)',
backgroundPosition : '0px 0px'
} );
var wall = this.walls[ this.currentWall ],
$lastItem = wall.$items.eq( wall.itemsCount - 1 );
// reorganize items accordingly
wall.$items.css( 'left', '+=' + ( auxWallWidth - winsize.width ) );
auxfloor.css( 'background-position', '0px 0px' );
// set transition again
this.$auxWall.css( 'transition', this.transitionSettings );
var translationVal = $lastItem.length > 0 ? - ( $lastItem.position().left + $lastItem.width() / 2 - winsize.width / 2 ) : 0;
this.$auxWall.data( 'translationVal', translationVal );
}
this.switchWalls();
this.walking = false;
}, this ) );
}, this ), 25 );
},
switchWalls : function() {
this.$mainWall.remove();
this.$mainWall = this.$auxWall.addClass( 'gr-wall-main' ).removeClass( 'gr-wall-other' );
},
navigate : function( dir ) {
// if animating return
if( this.walking ) {
return false;
}
this.walking = true;
var wall = this.walls[ this.currentWall ],
wallItemsCount = wall.itemsCount,
changeWall = false;
// check on direction and update currentItem and currentWall value
if( dir === 'next' ) {
if( support.transforms3d ) {
if( this.currentItem < wallItemsCount - 1 ) {
++this.currentItem;
}
else {
this.lastWall = this.currentWall;
// update current wall
this.currentWall < 3 ? ++this.currentWall : this.currentWall = 0;
// update wall
wall = this.walls[ this.currentWall ];
changeWall = true;
// reset currentItem
this.currentItem = 0;
}
}
else if( this.currentItem < wallItemsCount - 1 ) {
++this.currentItem;
}
else {
this.walking = false;
return false;
}
}
else if( dir === 'prev' ) {
if( support.transforms3d ) {
if( this.currentItem > 0 ) {
--this.currentItem;
}
else {
this.lastWall = this.currentWall;
// update current wall
this.currentWall > 0 ? --this.currentWall : this.currentWall = 3;
// update wall
wall = this.walls[ this.currentWall ];
changeWall = true;
// reset currentItem
this.currentItem = wall.itemsCount - 1;
}
}
else if( this.currentItem > 0 ) {
--this.currentItem;
}
else {
this.walking = false;
return false;
}
}
//Muestra item actual del total -- AGREGADO
var cont = 0;
for (var a = 0; a <= this.currentWall; a++){
var tempWall = this.walls[a];
var lim = tempWall.itemsCount-1;
if (a == this.currentWall)
lim = this.currentItem;
for (var b = 0; b <= lim; b++){
cont++;
}
}
this.$navIndex.text(cont + '/' + this.totalItems);
//Hasta aquĆ AGREGADO
if( changeWall ) {
changeWall = false;
this.changeWall( dir );
}
else {
this.jump();
}
},
jump : function( pos, callback ) {
var jumpnow = $.proxy( function() {
if( typeof pos !== 'undefined' ) {
this.currentItem = pos;
}
var $item = this.walls[ this.currentWall ].$items.eq( this.currentItem ),
translationVal = - ( $item.position().left + $item.width() / 2 - winsize.width / 2 ),
transformVal = 'translate3d(' + translationVal + 'px,0px,0px)',
afterAnim = function() {
this.$mainWall.off( transEndEventName );
this.walking = false;
if( callback ) {
callback.call();
}
};
this.$mainWall.data( 'translationVal', translationVal )
if( support.transitions && support.transforms3d ) {
this.$mainWall.css( 'transform', transformVal ).on( transEndEventName, $.proxy( afterAnim, this ) );
}
else {
this.$mainWall.stop().animate( { left : translationVal }, Gallery.settings.speed, $.proxy( afterAnim, this ) );
}
}, this );
if( this.caption !== -1 ) {
this.hideDescription( jumpnow );
}
else {
jumpnow.call();
}
},
destroy : function() {
this.$el.remove();
this.hideDescription();
this.$nav.remove();
this.$caption.remove();
Gallery.room = null;
},
showDescription : function( $descriptionEl, idx ) {
var showdescfn = $.proxy( function() {
this.$caption
.find( 'div.gr-caption-inner' )
.remove()
.end()
.append( '' + $descriptionEl.html() + '
' )
.css( 'transform', 'translateY(0px)' );
this.caption = idx;
}, this );
if( this.caption !== -1 ) {
this.hideDescription( showdescfn );
}
else {
showdescfn.call();
}
},
hideDescription : function( callback ) {
this.$caption.css( 'transform', 'translateY(310px)' );
var hidedescfn = $.proxy( function() {
this.$caption.off( transEndEventName );
this.caption = -1;
if( callback && typeof callback === 'function' ) {
callback.call();
}
}, this );
if( support.transitions ) {
this.$caption.on( transEndEventName, hidedescfn );
}
else {
hidedescfn.call();
}
},
removeDescription : function() {
this.$caption.children( 'div' ).remove();
this.caption = -1;
}
}
function Wall( $items ) {
this.$items = $items;
this.itemsCount = this.$items.length;
this.widths = [];
}
function initEvents() {
$( window ).off( 'debouncedresize' ).on( 'debouncedresize', function() {
winsize = getWindowSize();
Gallery.room.destroy();
buildRoom();
} );
}
function getWindowSize() {
return { width : $window.width(), height : $window.height() }
}
return { init : init };
})();